woensdag 1 oktober 2014

Prototypes

Some designing and prototyping has been done, i've gone with a post-apoc themed environment that's being taken back by nature. This city is covered in moss and grass, slowly being reclaimed.
I'm currently testing some top down designs in the unreal engine and seeing what i can do with layouts.

Right trough the city lies an old canal, now a thriving forest. Having a large tower snapped in half over a suspension bridge would serve as a infantry arena that allows people to cross the canal in relative safety with the risk of encountering other combatants.
I'm not sure if i'd like to leave the top of this construction empty to server as a sniping platform or to also place a raptor there, otherwise i might place it under the bridge.




I'll make a few prototypes in the next days and see what one works best, i hope to begin playtesting on monday.
Cheers,
Nathan

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